ig.module(
	'game.entities.orangeGhost'
)
.requires(
	'game.entities.base.baseGhost'
)
.defines(function()
{
    EntityOrangeGhost = EntityBaseGhost.extend(
    {
        animSheet: new ig.AnimationSheet('media/images/orangeGhost.png', 16, 20),
	collides: ig.Entity.COLLIDES.ACTIVE,	        
	pickType: 'orangeGhost',	
    });
});